Short:        Move,Update,Archive,Restore,Delete LW scenes
Author:       Pete_Rittwage@neonate.is.net (Pete Rittwage)
Uploader:     Pete_Rittwage neonate is net (Pete Rittwage)
Type:         gfx/3d
Version:      1.8
Architecture: m68k-amigaos

*****************************************************************
* Scene Manager                                                 *
* Copyright (c) 1994, 1995 by Peter Rittwage and Chris Hurley   *
* InterVisual Software, Inc.												 *
* All Rights Reserved.                                          *
*****************************************************************

DESCRIPTION

Scene Manager is a multi-purpose utility for manipulating scenes created
by Lightwave 3D.  It can move, update, and delete scenes around a network,
or offline, as well as create archives containing all components needed to
render it.  These archives can be undone on your PC, SGI, Raptor3, Mac,
or whatever Lightwave is ultimately released for with or without
the use of a native version of Scene Manager.


LIMITATIONS OF UNREGISTERED VERSION

1) The unregistered version only supports archiving in the LhA format.
   It does NOT support de-archiving (restoring).

   LhA is not included in the archive, but is available from Aminet,
	Fred Fish, or your local BBS or user group.  I highly suggest also
	registering LhA, as it is by far the best archiver available for the
	Amiga thus far. (Although I hear that LHX is nice.)

   The registered version features a customizable compression scheme. All 
   that is required is the command line option definition for whatever
   archiver you wish to use (and the binary for said archiver).
   It also supports splitting the archives into disk-sized parts, for
   transfer by that method.  DD & HD floppies, SyQuest, and Bernoulli
   disks are all supported in any format you have the drivers for.
   I.E. CrossMAC(tm), MaxDOS(tm), CrossDOS(tm), etc...

   Current tested archivers include (more can be added instantly):
   .LHA (because it's the Amiga standard)
   .ZIP (for transfer to PC's)
   .LHX (because it's supposedly faster and more efficient)
   .ZOO, .ARC (for old times' sake)

2) The unregistered version will not allow you to process more than one
   scene at a time.  Naturally, the registered version has no such
   limitations.


FUTURE

I am open for suggestions!  A Windows version is definately planned, but
it's distribution all depends on the number of registrations we receive.