Short:        The easy alternative to the R.'s Cube.
Author:       brunst@pool.informatik.rwth-aachen.de
Uploader:     brunst pool informatik rwth-aachen de
Type:         game/think
Architecture: m68k-amigaos

                           CrazyClock V1.1

                       Written by Holger Brunst

                   Qustions, comments, bugs etc. to
                brunst@pool.informatik.rwth-aachen.de

       If you like this tiny program or just writing letters,
               then send some notes to me. I love mail.

                            Holger Brunst
                             Rubensstr. 9
                          52134 Herzogenrath
                               Germany




                          *** Disclaimer ***

I  give  no  warranty  on  this  software.   The author cannot be held
responsible  for any damage or loss that may be happen during usage of
this  software.   Which  means  that using this software is totally at
your own risk.

                          *** Copyright ***

This software is freely distributable.  Copyright for all programs and
documentation by Holger Brunst.

                         *** Distribution ***

As long as all parts of the original ditribution are kept intact, this
program  may  be  ditributed  in a *public* archive.  No profit may be
made out of this program.  Only a small fee for the copying and/or the
price  of  the  media is allowed.  This fee must not be more than 5 DM
(US $5).

This  ditribution of CrazyClock consists of following files which must
remain together and kept intact:

    CCElements     
    CCHighscore    
    CrazyClock     
    CrazyClock.info
    MuchMore       
    readme         
    readme.info    
    Source/CClock.h     
           clockwindow.c
           data.c       
           DMakefile    
           highwindow.c 
           main.c       
           misc.c       
           namewindow.c          
    Source.info    

If  (for  unknown  reasons)  someone  wants  to  use  this  program in
commercial   programs,   a  written  permission  from  the  author  is
nescessary.

                         *** Installation ***

First of all you need Kickstart 2.04 or higher. 
To  install  CrazyClock, simply copy all files into a directory.  Then
start  the program by typing CrazyClock from CLI or by clicking on its
WB icon.
If  you  are running your machine with PAL resolutions the clock image
may  look a litle bit squeesed.  To avoid this effect you only have to
install  the NTSC drivers on your system (for more information consult
your  amiga  manual).   CrazyClock  will  then  automatically open its
screen in NTSC mode.
The  program was created and tested on an A2000 with A2091 & A2630 but
should also run on 68000 with 512k.

                         *** Introduction ***

CrazyClock is... eh... .Yes it is!
For  all  of  those  who  already  kown Mr.R.'s cube.  This program is
inspired  by  Mr.R.'s  clock  (almost  unknown) which is a much easier
alternative   for   everyone  who  couldn't  solve  the  cube  through
intuition.

This  time you only have to move the 9 clocks on both sides to twelve.
Therefor  you  can  rotate  one  of  the four clocks in each corner by
clicking on them.  To decide whether they rotate forwards or backwards
the  clocks  are  devided into halves.  Click on the left to turn left
and vice versa.

The  four yellow buttons in the middle can be pushed up or down.  They
influence  the  connection  between  the clocks.  The only question is
how?   Well  this  problem is up to you.  (It is not difficult at all,
trust me!!!)

So  if  you  are  waiting  for your girl/boy friend, for your modem to
connect,  etc.   simply  test  it  out.   You will soon understand the
mechanism  which  works  inside  the  clock  and later solve the clock
within seconds.

For  absolute beginners it should take about 1 to 3 hours to solve the
clock  for  the  first time, without really understanding how they did
it.   But  after  some  more  tries  only  a  few  minutes/seconds are
possible.

                         *** Dedication ***

Many thanks to:

    - Stefan  Birmanns who  made some suggestions and did a little bit
      beta testing.

    - Christian Scholz who created the game icon.

    - Stefan  Becker.   I  got  good   solutions  to  some problems by
      studying Toolmanagers's source code.






                           Bonne chance!!!