Short:        Lem2 Level Editor with FREE KEYFILE
Author:       platon@cu-muc.de (Chris Hodges)
Uploader:     platon cu-muc de (Chris Hodges)
Type:         game/edit
Version:      V2.1 (04-May-98)
Replaces:     game/misc/Lem2LevEd*
Requires:     Kick 2.0 or higher, game/patch/lems2HD.lha
Architecture: m68k-amigaos

Lemmings 2 Level Editor V2.1Reg (04-May-98)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This  is  the  final  release  of   the   Level   Editor   for   the   game
Lemmings 2 - The Tribes  by  DMA Design. This is the full package including
free keyfile and all levels from the registered version. I haven't included
the levels from other authors for I didn't ask them for permission.

Even if you don't want to design new levels, you  can  install  the  editor
just to play the included 33 levels.

Only 9 persons have registered the Lem2LevEd so far. Wow. So  this  is  the
reward  for  spending  months  of  work  in  such  a program. Thanks to all
registered users out there!

NOTE: You need to have Lemmings 2 installed to your harddisk already.

Features
~~~~~~~~
- 100% system conform, no hardware hacks, no patches.
- runs on ECS/OCS, AGA and even on graphic boards (ASL-Screenmode request).
- font sensitive window and gadget layout.
- built-in filecache (in-place buffer, can be turned off).
- NewLook menus and gadgets, adapts to the different palettes.
- online help (AmigaGuide) in all menus and windows.
- the positions of the windows are saved along the prefs file.
- plot, line and bar drawing modes.
- multiple undo/redo for aprox. 8000 operations.
- tested with MungWall and Enforcer-Clone.
- no memory leaks.
- also creates Worms 1 and Worms DC levels!
- written 100% in assembly language.

Requirements
~~~~~~~~~~~~
- kick 2.05 (V37) or higher
- for Screenmode requester: V38+ of asl.library
- about 160 KB of Chip memory
- at least 300 KB free Fast memory
- MC68000 or higher
- OCS machine
- tv or monitor
- harddisk, with at least 0.5 MB free
- Lemmings 2 Harddisk version
  (can be acquired from Aminet:game/patch/lems2HD.lha, CD 7 or Set 2 Disk C
   or directly from me (only the patch, not the game!)).

Recommended
~~~~~~~~~~~
- kick 3.0 (V39) or higher
- 2 MB of Chip memory
- 2 MB of Fast memory
- MC68020 or higher
- AGA machine
- multiscan monitor
- Commodities/AutoPoint or similar tool

History
~~~~~~~
V2.1 (04-May-98):
  - Dunno what I've changed or added except for the 'Activate Level Window'
     option.

V2.0 (20-Feb-97):
  - Added support for custom graphics!
  - Misc changes.
  - Patch: Added sounds to menu.
  - Patch: Added keyboard function to quit out (shift-q).
  - Patch: Added raw support for CUSTOM LEVEL GRAPHICS!
  - Fixed a little bug in the getmodename routine.

V1.3 (21-Jan-97):
  - Patch now handles file imploded files as well: Demo worlds are much
    smaller now.
  - Added update-only feature in the installer-script.

V1.3 (08-Jan-97):
  - Fixed a bug in the undo feature when disabling the objects showing.
    (Normally this affected Line and Bar Drawing).
  - Changed the Installer-Script to handle the lems2HD.lha file instead of
    the lzx one, as (please insert appropriate word) aminet server now
    just kills archives if it finds lzx archives in there.

V1.3 (02-Jan-97):
  - Added some tooltypes:
    "LEMMINGSDIR=drawer" allows you to move the editor to other places.
    "HELPFILE=file.guide" specifies the file to use for the online help.
    "WORMSDIR=drawer" specifies a default drawer for saving levels.
  - Fixed a bug which caused some menu items to be enabled, even if the
    tribe graphics loading process failed and therefore no level existed.
    Selecting these items would cause the computer to crash.
  - Due to a bug, the Editor would crash on MC68000 when level was written
    back, or when using a keyfile. This is now fixed. This *also* should
    fix the illegal memory hits on A3000/A4000 with keyfile.
  - Disabled some menus by default to avoid the user selecting the items
    which are unavailable.
  - Finally added conversion routines for Worms levels. Both Worms 1 and
    Worms DC (AGA) levels are supported.
  - Disabled the dos-requesters during help file search.
  - Now the window positions and dimensions are stored for each level
    size individually. Prefs file had to be extended.
  - Minor changes & optimizions.

V1.2 (12-Oct-96):
  - Added spare bars options for Ben.

V1.1 (26-Sep-96):
  - Second public release.
  - Fixed that stupid bug causing scrambled gfx. The bitmap structure
    was filled with wrong mem-pointers when d3 contained non 0 in the
    upper word. Sorry about this one.
  - Minor changes.

V1.0 (17-Sep-96):
  - Updated Installer-Script: Can now also install Lemmings 2 if the patch
    archive is present. Also will unpack the demoworlds if such an archive
    if found.
  - Minor changes.

Copyright notice
~~~~~~~~~~~~~~~~
This software is Copyright 1996 by Chris Hodges. All rights reserved.

Contact address
~~~~~~~~~~~~~~~
Any mail, comments or donations welcome:

Chris Hodges                    Account: 359 68 63
Kennedystr. 8                   BLZ    : 700 530 70
D-82178 Puchheim                Bank   : Sparkasse Fürstenfeldbruck
Germany
Tel.: +49-89/8005856            WWW: http://platon.home.pages.de/
Email: platon@cu-muc.de         IRC: platon42 on Efnet