Short:        Scalable resolution-independent Intuition superset C source
Author:       cbloom@mail.utexas.edu (Charles Bloom)
Uploader:     cbloom mail utexas edu (Charles Bloom)
Type:         dev/c
Architecture: m68k-amigaos


GfxSys README

by Charles Bloom cbloom@mail.utexas.edu

6-25-96

These are two, rather old, source libraries.

GfxSys is a scalable graphics interface.  I wrote this about 4 years ago
when it occured to me that writing all these programs at 640x400 wasn't
very future-minded.  Of course, here I am now, still running at 640x400
and GfxSys still isn't bug-free.  The bugs here are that the refresh
is messy - i.e. it doesn't properly redraw all the time.  The idea
behind GfxSys is for the User Program to do all IO in a 10,000 X 10,000
virtual coordinate system.  GfxSys converts this to screen coordinates,
no matter what the screen resolution is.  The virtual scaling has
all kinds of options like PRESERVE_ASPECT and that kind of thing.  I
wanted to incorporate scalable fonts (wouldn't that be cool) but
never got around to it.